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Sep 9th 2008
From Economist.com
Our monthly round-up of noteworthy articles published on CFO.com, a source of news and insight for senior finance executives
Not child’s play
“The Players”
By Tim Burke
On its opening weekend in July, “The Dark Knight”, the new Batman movie, set records by taking in more than $150m. On its first day of release in April, “Grand Theft Auto IV”, a video game, made twice that. The global games industry is estimated as being worth nearly $50 billion this year, and it is growing fast. But making money in the trade is far from easy, as the finance chiefs of three of the largest developers explain in CFO Europe's September cover story.
Shifting demographics, rising costs and spiralling complexity mean that games companies need to master the art of “lightning-fast strategy shifts”. These days, that means adjusting business models to include more subscription-based online offerings and in-game advertising, and offering titles that appeal to older, casual gamers.
And will consumer spending on such discretionary, often frivolous pursuits slow along with the global economy? Thomas Tippl, finance chief of Activision Blizzard, reckons that the industry may be immune to recession. High petrol and food prices are forcing many consumers to spend more time at home, he says. “They've got to be entertained somehow.” |
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